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Why not dive straight in, and explore Baby X Hello World? Or take a look at how Baby X does graphics? Or start exploring the Baby X internals, with Baby X Panels ? For those a bit more interested, look at the root Baby X Object. Or if you are ready to start coding, you'll need a list of the Baby X core widgets. For something a bit more complicated, look at menus and popups. Or try Baby X's fonts and strings Then Baby X wouldn't be Baby X without the baby colours . And try out the baby programs, Baby Bridge and Baby Perlin. Then for those more philosphically inclined, read about Baby X concepts . Lots more coming up shortly.
For a developer-oriented documentation of the Baby X resource compiler source, see the Baby X resource compiler source overview. |
Still building, but nearly there now.
Icon | Banner | Short name | Long name | Description |
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BabyX | Baby X | A small GUI toolkit which ports between Linux X11 and MS Windows. | ||
BabyXRC | Baby X Resource compiler | A commandline program to convert resources to compileable C code. | ||
BabyXFS | Baby X File system | A suite of programs and code for supporting virtual filesystems. |
Baby X has three major comonents. Whilst they are designed to be used together and to be extremly powerful in combination, none of them depends on the others and is a tool for programmers in its own right. Baby X itself is a simple, clean and portable GUI designed to meet the needs of smaller programs, the Baby X Resource compiler converts resourses like strings and images into C source to incorporate then in Baby X programs. And the new baby, Baby X FS, the Baby X FileSystem, allows you to package up entire directories, then the resource compiler can simply add them as strings, and it has a suite of programs and library routines for manipulating the FileSystem XML files.